

Its one of the earliest cards you get, but sadly, that. The Beastly, Crazy, and Hearty classes have their share of removal cards, while the Sneaky class has access to Strikethrough zombies. Sunflower is a simple and basic ramping card, holding a very simplistic statline and trait to go by.

Twin Sunflower is an extremely annoying plant due to it providing a huge advanatge to your opponent. As Twin Sunflower will most likely be protected by another plant, Strikethrough zombies and removal cards are the most effective way to destroy it. However, Twin Sunflower can be played earlier and has better synergy for the Solar class due to being in the Flower Tribe, whereas Sunnier-Shroom works only with Solar Flare. Since they are a flower plant, they can synergize with Power Flower and Briar Rose too.Ĭompared to Sunnier-Shroom, Twin Sunflower has a little less health.
#Sunflower pvz heroes update
"We're actually only fraternal twins." Update history Update 1.4.14 Metal Petal Sunflower is a premium uncommon plant card in Plants vs.
#Sunflower pvz heroes upgrade
Zombies 2 counterpart, where it is a separated plant rather than an upgrade plant). But if you suppose it's a threat, again, most basic removal and interaction gets rid of this.It is based on the plant with the same name and appearance in Plants vs. Just be aware of its consistent ramping ability, but you're better off focusing on your own plays than this. It's terribly weak to most basic small removal cards. That's the only thing you should keep in mind if you want to get rid of it, as most players who likely play this will take defensive measures of it. Note: The stats shown below only apply to Level 1. Similar to the first game, Sunflower is the second plant the player receives, and is unlocked after beating Player's House - Day 1. Sunflower probably has one of the most unprotected and weakest possible unit statlines with the only thing to note being its Team-Up trait. She is a Sun-producing plant capable of generating sun over time, allowing the player to plant additional plants with ease. So in summary, this is just a card that doesn't have much place in any decks and isn't really recommended at all. On turn 2 Sunflower +1 ablity gives the 3 cost Mixed Nuts 2/2 to 4/4 which most early game zombies cannot deal with.
#Sunflower pvz heroes full
There is only one combo that works with Sunflower being Sunflower + Mixed Nuts. PLANTS VS ZOMBIES HEROES - Episodes Full - Evil Sunflower ANIMATIONThis is a series created by me. It's designed for only a few decks, but even those decks don't really want this card. As a 1 this also finds itself outclassed there (since it's far from flexible in other decks). Twin Sunflower is just better in nearly every way, and really outclasses this harshly, as well as Primal Sunflower. So if a ramping deck with flowers in mind is considered, this card just isn't for it. It's best utilized when gotten out of better ramping tools like Sunflower Seed or Solar Winds, but even then, those cards are not doing very good right now after a balancing patch. It's one of the earliest cards you get, but sadly, that seems to be where its best use is as it's for the most part, not a very good card. Sunflower is a simple and basic ramping card, holding a very simplistic statline and trait to go by. "Not to brag, but I'm pretty much your basic franchise-founding superstar." Strategies With Its description makes a reference to how it is one of the mascots of the Plants vs. Its attack is the same as its form in Plants vs. Its appearance resembles its design from Plants vs. The sound effect heard when it activates its ability is reused, being its Plant Food ability sound effect from Plants vs.
